

Alien forces turn everyone in the world into pixelated monsters.

Most levels are reduced to a frenzied race to the next checkpoint in order to stay alive. These things were no doubt done on purpose to emulate the games that the Nerd likes to yell about, but they’re still not particularly fun. Do you make it fun to play while discussing the things that other titles do wrong? Or do you make it poorly designed on purpose in order to highlight those issues for the player? With AVGN Adventures and its sequel, they sort of took the middle ground with an adequately designed platformer that also purposely throws in problematic elements, and I’m not sure how effective it is.Įnemy placement is meant to be frustrating, powerups are placed in unfortunate areas rendering them virtually useless, and blocks and traps that can kill in one hit are used in overabundance. There’s a conundrum with making a game based on a show that points out bad design choices in other games. But in this case, the jokes missed a bit too often.Īngry Video Game Nerd II: ASSimilation (PC) James Rolfe as a sprite walks around with his signature exaggerated grimace, there’s a bit of observational humor regarding the habits of retro video games, and tons of references to the show itself and the types of games he’s often found playing.

With a video game version of his show, I would expect a nice mix of everything the Nerd stands for, and that’s sort of what we get. The jokes are usually hit-or-miss, however. He makes many interesting observations about the games I used to play, and showcases many others I’m glad I missed out on. I enjoy some aspects of it, such as his wild facial expressions and his critiques of older game mechanics.
#Angry giant nerd series#
I may not be the biggest fan of the Angry Video Game Nerd, but I’ve seen enough of the web series to get a good idea of what the Nerd is all about.
